Persuasion (CHA) Yes. From it, I see that my feats are going to tied up until at least 12 level. Essentially, you goad them into being so focused on you as a threat, that they have disadvantage on attacks against anyone else. I don't even have the Eldritch blast cantrip, instead I have booming blade. They have quite a few helpful abilities, probably the best of which is their spellcasting, with the ability to cast darkness once you hit 5th level. What follows is a lot of maths. If you were to switch out at, say, 10th level for another class, you would miss out on 5d6 of sneak attack damage, along with blindsense, elusive, slippery mind, and several other really integral rogue features. You get to pick up Booming Blade, Eldritch Blast, and Hex, all of which are great spells for the swashbuckler. Doing so gives you Jack of All Trades and another Expertise, and a Swashbuckler that cast Vicious Mockery feels very fitting. Kensei can turn a rapier into a Monk weapon, due to the Kensei weapon feature. Hit Points at 1st Level: 8 + your Constitution modifier, Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per rogue level after 1st, Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords, Skills: Choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. Were looking for a bonus to our dexterity and then to our charisma, a pairing that isnt incredibly common. If you are wielding a light weapon in each hand you can use a bonus action as an offhand attack (using your non-dominant hand to make an attack, you cant add your ability score modifier to the damage though). Splitting the difference between our 9th and 13th level features, we can pick up Defensive Duelist for a boost to our AC while were using our finesse weapons. UPDATE: Swashbuckler Rogue/Monk multiclass? Out of combat, as noted, it rocks. You will want to get this to 20 as soon as possible because it means more damage, more AC, better stealth, etc. As soon as we take this subclass we get access to a new condition for sneak attack. Ultimately though, it depends on what you are trying to get out of the character. Stroke of Luck: Refer to the 5e Rogue Guide. DnD 5e - Practical Guide to Multiclassing. Okay that last part is just cool, but still. This character would have Action Surge for an additional 2 attacks once per short rest (+10.65) and would have 4 superiority dice (d8) to use per short rest (+11.7) which could be spent on trip attack to grant advantage (+DPR) or use Riposte for an off turn attack (+12.80including sneak attack and the superioty die). Community. While we still want to look for good skill proficiencies, we can put a little more focus into other features that a background can provide us for. Brawling goes very well with Rouge swashbuckling and sailor. Swashbuckler. We also have all of the additional toys that character (B) but are limited to+5.33 from Action Surge due to fewer attacks per Attack Action. . Rogues pick up another Expertise at 6th Level. Love the guide! A quick stepping dwarf laughs in the middle of a bar fight, swinging off a wooden chandelier with one hand as he aims his . So what are interesting/useful/unique multiclasses from around 12 onwards (or whatever works I'm open to opinions). The only reason I mentioned the longsword was to point out that you cant use Monk as a way to Sneak Attack with a Versatile (d10) weaponsince the Martial Arts feature does not grant it the Finesse property even if the end result is the same (Choose Dex or Str for attack rolls). One can easily start the game with 16s in DEX, CON, and CHA. This would give a DPR excluding sneak attack of 8.25. Rogues have a crazy amount of skills to choose from, and starting out with four proficiencies (not including any racial or background) is unbeatable. 3. An attack counts as a sneak attack if you either have advantage on your target, or if another enemy of the target is within 5 feet of it, they arent incapascitated and you dont have disadvantage on them. The information presented on this site about Dungeons and Dragons, both literal and graphical, is copyrighted by Wizards of the Coast. This means that they are quite likely to have a solid CHA modifier to help be the face for the party. I recommend at least 5 levels for Extra Attack, which if you are two-weapon fighting as per the intent of the subclass, that gives you three attacks per round to land Sneak Attack. Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. What I love is the variety that comes with this kind of a move. Swashbuckler/Paladin/Sorcerer seems to be very busy and lacking some focus. Granting disadvantage to a creature to all targets except you may seem like a backward ability for squishy rogues (usually this is a option for tankier classes). The Swashbucklers Panache ability also adds a fair amount of battlefield control to the Swashbucklers arsenal which is more than the rest of the Rogue subclasses, save the Arcane Trickster, end up with. Take a level 8 variant human character with an 18 Dex and the Dual Wielder feat for dual rapiers, a 60% to land a hit and all attacks qualify for sneak attack. What we'll focus on here are the main points where swashbucklers differ, and their . This is when we save ourselves from opportunity attacks, and improve upon our initiative and sneak attack conditions. Character (B) will get Dex 20 at level 9 for DPRs of23.07 (L8) and 24.87 (L9), with the chance to deal an additional65.45per short rest (Action Surge + 4x Riposte). Play That Role. Pretty sure I'll stick with Hexblade for the rest of the ride, as long as it lasts. Use your bonus action to Dash 30 ft closer to your enemy and draw your main light weapon Its a little counterintuitive, and sure, most sneak attacks have nothing sneaky going on, but we love getting to deal that extra damage, so were not complaining. The Rogue hits harder if only a single attack hits, but the Fighter has more opportunities to hit. Expertise: Refer to the 5e Rogue Guide. Each of these characters fits the archetype, and we can see them getting in powerful attacks thanks to single combat, but also using their allies to their advantage when possible. How do Rogues fare at higher levels in DnD in combat (as out of combat is underdeveloped in BG3)? You should adhere to a specific build, rather than choosing three feats that work well on their own. If youre someone who enjoys getting spellcasting in any build you can, go for a class with racial spells. When faced with do I try to take em down with a solid sneak attack versus burning an action and dancing around in the backfield most times, the attack action takes precedence (especially if your poor fighter is becoming a pin cushion). This site works best with JavaScript enabled. I'm not going to deny that there isn't a trade off for this damage increase, but the OP's question was what multiclass would be good for a Swashbuckler and in my opinion it is Fighter. Ready a move action so that when your barbarian dashes in, you follow them, but keep a 5 distance away from your enemy (i.e., right in behind your barbarian, but not in melee range) The Booming Blade is the weapon attack action, not some additional spell action. Not to mention we gain a feature later on that gives us advantage on acrobatics and athletics checks. The gist of the battle plan on that particular build was go in, hit once with a rapier as a kensei weapon, attempt to stun, then extra attack w/ unarmed strike, boost my AC, disengage freely because of swashbuckler, and use monk's speed to go to another enemy, and use martial arts to hit as a bonus action, or spend a ki point to flurry if I feel like the battle's particularly important. 55% chance of dealing 1d8+4 (avg 8.5) / 1d8 (avg4.5), 5% chance of dealing 2d8+4 (avg 13) / 2d8 (avg9). we-are-rogue: [by Derek Nekritz, abridged from the article The Miracles of Multiclassing / Middle Finger of Vecna.Art: The Duel (detail) by Shen Fei / The Shadow Glass by AlyFell / by 3D Ace Studio] Multiclassing for Fun and Profit This assumes Dex 16, two weapon fighting short swords with no feats5 Rogue/3 FighterExpertise x2, Cunning Action, Uncanny Dodge, Second Wing, Action Surge, ASI/Feat1d6+3 Attack Action1d6+3 Bonus Action3d6 Sneak Attack. Multiclassing effectively in 5e . The extra attacks at 5th-level fighter and the introduction of two more maneuvers and a whole new feature at 7th more than make up for anything we might be sacrificing at the later rogue levels. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. You just lost 2.5d6Sneak Attack damage every turn! Now, as an adult, I aspire to remind people that sometimes a little bit of fantasy is all you need when life gets to be too much. This skill is good for a specific build, and mainly a different type of bard like thief or scout would pick this up. been thinking of making this combo. The maths for characters (B) and (C) are similar. Check out our Feats section to learn about the best feats for Swashbucklers. Both of these bloodlines are great for swashbucklers. The Swashbuckler Rogue is loaded with good features from levels 5 . Choosing the variant form means that you can get away with minor crimes, and that you have a bad reputation. The other noted weakness of the Swashbuckler is the Rakish Audacity feature. Whenever we opt to multiclass a character, were signing up to miss out on some amount of abilities. Consider it assigned reading. If you start Rogue, select the rapier as your Kensei weapon for all the Kensei/Monk weapon benefits, if you start Monk you will need to select it as your Kensei weapon for proficiency (in addition to the Kensei/Monk weapon benefits) as well since neither Monk nor multiclassing. Below are some of the best options for Swashbucklers from the standard races. Well, no. If you sacrifice all of your movement in a turn, you give yourself advantage on the next attack roll you make this turn. The only levels mentioned for the purpose of these builds are those when you will have the opportunity to make a decision on how your adventurer grows. Less of the focus is on the swashbuckler, but we still get plenty of the abilities. gonna throw this out there.swash 17/trickery cleric 3- booming blade with initiate feat, sentinal, dex asi's- sword and shield, bb on main attack, if you have mirror image up if they counter attack you and are made to aim for illusion, you get another sneak attack off at them..seems a bit better than bm ripostle..thoughts? Move in, attack action with Booming Blade: STR: Leave the heavy lifting to your friends. the 5e rogue assassin is rather good at being a disguise / forgery/impersonator expert imho. Panache: Panache is an outstanding ability. Some hear the name Swashbuckler and think pirate, and while that is a perfectly reasonable direction . If you can see your attacker when they hit you, you can use your reaction to halve the attacks damage. (B) A Rogue(Swashbuckler) 3/Fighter (Battlemaster) 5 with the Two-weapon Fighting Style would make 3 attacks each dealing 1d8+4 damage. DPR factors in accuracy as well as potential damage on a hit. Swashbucklers dance . Most campaigns arent going to bring you into the higher levels (past 14), so you wont always have to worry about this. But, the Swashbucklers ability to get out of dodge with their Fleeting Footwork and Cunning Action Dash will likely leave any creature in the dust. Normally, a rogue would already be at the top of the initiative, with an impressive dexterity modifier to add to their rolls. We rely on stealth to keep us safe, how are we supposed to involve ourselves in single combat and take all the damage that comes with it? At our 3rd level in warlock well definitely want to take the pact of the blade. Whether it be for zany purposes, or for optimized combatants, this character building concept is a way for experienced players to have some new types of fun. That's why we live and die by the sword, or swords if you so choose to go a more dual-wielding build. On a failed save, the target would normally take 2d10 fire damage, and a successful save would take half. I concur. You can't rely on that for damage output, but the Sneak Attack will help a lot. Absolutely, Fighter/Swashbuckler sounds like a . Published on October 26, 2020, Last modified on February 20th, 2023 . (A) A Rogue (Swashbuckler) 8 would be making 2 attacks dealing 1d8+4 and 1d8 damage. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. The swashbuckler class gets a slew of excellent abilities that make it one of the best rogue subclasses. I like the idea of a field bladelock swashbuckler, but thats just me. Im willing to multi with three classes because I think it would be interesting to have so many options like a true bard. They can dive into combat, do massive damage on a target, then move away because of their Fancy Footwork ability. As a kid, I was often told to get my head out of the clouds and to stop living in a fantasy world. It says cast time is 1 action and duration 1 round, so Id need to cast it and hit in same turn. I have further clarified it to only consider the result of the first successful attack, the alternative is to roll all attacks and apply sneak attack to the better result. It's really helpful! So, yes, you could casting it, move, and dash in the same turn. Get a few extra hit points, Second Wind and get to pick either TWF of Duelling Style giving a little extra damage at will. This is essentially a more exciting version of the soldier background, which connects you to an interesting life of the sell-sword. If they are hostile, they become locked in one on one combat with you. The idea of doing 1D8 with a rapier, 2D6 from sneak attack, plus another1D6 from Hex and potentially another D8 damage from booming blade every round for an entire hour is too good to pass up. I am thinking of Swashbuckler Rogue with Kensai Weapon Monk. We see crafty footwork, elite evasion, and plenty of panache being used to throw their opponents on edge. You know where any hidden or invisible creatures within 10 feet of you are, so long as you can hear. If we increase these characters to Rogue 9 (A), Rogue 4/Fighter 5 (B) and Rogue 5/Fighter 4 (C) respectively, character (A) gains +1d6 sneak attack and the Panache ability, their total attack routine now generates a DPR of24.18. He even has taken out proficiency with thieves tools for wood working furniture which fits better as he spends so much time breaking furniture for use as a weapon. Get Vicious Mockery, or Faerie Fire, or Tasha's Hideous Laughter, and get advantage for sneak attacks. Best is the ability to grapple as a bonus action. It doesnt have to be, but it can become pretty annoying. Find yourself in any fight club or pit and get some exciting one-on-one combat to pull in a steady income. Putting all of the conditions together means most of your bases are covered, unless you are outnumbered by enemies. Arcane Eye may earn a small commission from affiliate links in this article. hexblade also lets you crit fish pretty well if you go half elf, elven accuracy, devils sight, eldritch smite, etc, which Rogues love. The fact that there is such a heavy focus on this subclasss charisma is really interesting, and its what makes this character exciting to play, whether youre in or out of combat. Variant Human: +1 DEX and +1 CHA is a decent base for Swashbucklers. Save my name, email, and website in this browser for the next time I comment. Do I double my proficiency into Persuasion or not? (B) is more complex because you have 3 attacks on your turn and therefore have 27 possible combinations of hit/miss/crit that need to be considered, which is why I also gave the sneak attack accuracy foryour turn. WIS: Can help with WIS saves and Perception. Characters (B) and (C) do not gain an additional die of sneak attack so their basic routines stay at23.07and 20.21but they also have all the additional ways of increasing their damage output. A character with this multiclass combo will be extremely strong in one-on-one fights, as they can deal Sneak Attack damage using Rakish Audacity when fighting alone. Touch 4: The Art of Description. With access to cantrips like Booming . Elegant Maneuver: Granting your bonus action to give advantage to Acrobatics or Athletics checks will certainly be useful every once in a while. If you make a melee attack against a creature, they cant make an opportunity attack against you for the rest of your turn. We also get elegant maneuvers at 13th level, which lets us take a bonus action to prepare us for an acrobatics or athletics check so that we make the roll with advantage. Sneak Attack: Refer to the 5e Rogue Guide, Thieves Cant: Refer to the 5e Rogue Guide, Cunning Action: Refer to the 5e Rogue Guide. Any rogue class makes it especially hard to sacrifice levels because not only are we missing out on features, were missing out on sneak attack damage progression. Reliable Talent: Refer to the 5e Rogue Guide. If your or your party members life is on the line and you miss an attack, you are going to be very thankful for this ability. Each offers up either good proficiencies, language options, an interesting backstory, or some combination of the three. So they have similar damage outputs, but it's a trade of offense vs defense. As main damage dealer you have Dex as a primary, for AC, attack, and damage. This race has a lot to offer. Courses 162 View detail Preview site We can take 17 levels in rogue (getting our Master Duelist capstone feature) and 3 levels in fighter (enough to take the battle master subclass). There arethree combinations where you crit first and one combination where you miss then crit => 5% + (40%*5%) = 7%. Use the buttons below to fine tune the content you see in our guides. Full customization and control of your character, none of the flipping through hundreds of pages to reference obscure rules. D&D 5e: Swashbuckler Rogue Guide. My only complain is that Investigation (INT) checks to detect traps are terrible and have no bonus, which sucks when you are also the scout (because Rogue.) Hey guys I chose varient human and the sailor background. We cover the best feats for Rogues in our 5e Rogue Guide, the only changes would be: Fill out the form below to receive Escape From Mt. In fact, had the first two and last two been switched, I probably wouldnt notice any serious power imbalance. This time Ill go with Riposte for a fun reaction attack. While some warriors are brutes clad in heavy armor, your method of fighting looks almost like a performance. Instead, we have it built in! Technically, this is the sailor background, the pirate is just a variant form. Hexbuckler of the Astral Seas - DnD 5e. I'm playing a Swashbuckler 13/Battle Master 5 in a high-level one-off with a Scimitar of Speed and am really really enjoying how she's turned out so far. A swashbuckler build would be a complete and utter failure if it was not a fantastic duelist. Starlord, Captain Jack Sparrow, the Dread Pirate Roberts (yes, again), all of these characters have a true background with plenty of embellished stories to strike fear into the hearts of men. Warlocks are well known for giving Eldritch Blast to anyone who takes a level, but choosing to stick out longer and yield all the benefits that hex blade offers is the way to go. Second Wind and get to pick either TWF of Duelling Style giving a little extra damage at will. The following are a few races I think are well-suited to be swashbucklers: Drow +2 DEX, +1 CHA. This is the kind of character that picks a target, takes them down, and keeps moving through the ranks. After that we want anything that will complement our playstyle. Investigation (INT) Skip this, it;s for another type of rogue. Perhaps you're a pirate, or a fencer, or a circus performer. As with most rogue subclasses, Swashbucklers tend to be a single target combatant. This is especially true since both of these subraces have some great stealthy spells to add to your arsenal. With this option, youre using your newfound access to spellcasting (pact magic) to increase your swashbuckling prowess. Or another option to add Magic initiate to get booming blade or GFB. As a Swashbuckler you should have high Charisma, so a multiclass into a charisma caster like Sorc or Warlock could be fun. This website is not produced, endorsed, supported, or affiliated with Wizards of the Coast. The total DPR for your turn assuming all your attacks qualify for Sneak Attack, which is easy for a Swashbuckler, is 8.25 + 12.74 = 20.99. Im thinking he will love to sneak attack and has high stealth and athletics. / Hasbro, Inc. Basically, you either have advantage on them or being near an ally (the enemy of my enemy is my friend logic) lets you get a sneak attack in. With your two highest ability scores boosting your initiative youre practically guaranteed to get the jump on anyone and everyone. Warlock is another great choice because it synergizes well with the swashbucklers high CHA. RELATED: The 10 Best Warlock Multiclass Combos In D&D. In particular, the combination of Hexblade warlock and Swashbuckler rogue can be lethal. They would be a dual wielder and a paladin of ellistraee. Im curious about how to utilize Booming Blade best. Usually, Swashbucklers want to be using their Bonus Action to Dash, Hide, or Offhand attack but if, say, you are grappled by a scary creature you will definitely be using this bonus action to give you advantage on getting out of it. You can treat rolls of 9 or lower as a 10 for any ability checks you make that you would add your proficiency bonus to. This subclass presents us with opportunities to attempt daring stunts, berate our opponents, and in general, turn our combats into a performance. D&D 5E Swashbuckler/warlock multi class. Plus they can climb things with their claws. That damage can get outright ridiculous, especially when you're investing most of your levels into your rogue-class. Finish the round Take your attack action (successfully dealing sneak attack damage) . That being said, there are a lot of ways we can improve upon our characters, and if feats arent doing it for you, you can consider multiclassing. As a follow-up.Every lvl that isn't Roguesacrificesd3 of Sneak Attack, plus all the other good features!I say a d3, because ever 2 lvls of Rogue is 1d6 Sneak Attack. Learn how your comment data is processed. Well start off with expertise in persuasion and acrobatics. Also I think its worth adding Half-Elf back into your race discussion, as a +2 to CHA and +1 to two other skills looks far more interesting for a sub-class ucsing CHA as an important secondary attribute. Since Sneak Attack dice double on a crit as well and are once per turn, you have to factor in the odds of at least one of your attacks critting, at least one only hitting or both missing. Combine this with their buffed sneak attack and Swashbucklers will commonly find themselves dancing around the battlefield, sneak attacking to their hearts content. Typically I move in, strike, and use Cunning Action to dash away. Maybe youll clip a halyard to bring yourself atop a sail-like Jack Sparrow, or maybe you want to pull off any one of the stunts in the fight between Inigo Montoya and the Dread Pirate Roberts. Swashbucklers are an interesting twist on Rogues. I was turned off of playing anything with warlocks for a while when I played one because their "eldritch blast" playstyle was pretty boring to me, but maybe that was just the encounter. Motivating Collaborative Worldbuilding. Going Dex/Wisdom/Charisma, just need a campaign to play her in :). Use your Panashe action to taunt the enemy (and win (they are now at a disadvantage to hit anyone but you)) Thieves Cant is an interesting language in the world of D&D, which thieves use to communicate coded messages with each other. Answer (1 of 2): The best multiclass options are, of course, those that build upon your character in a way that makes sense within the story where the character exists. Am looking at multiclassing a lvl 9 swashbuckler with 3 levels of monk. Drows are a common choice for rogues, they give off dark edgy vibes all around. Hone your skills with the blade, and sharpen your tongue. Fighter has a slightly higher minimum damage. Their Fancy Footwork ability allows them to disengage from a target for free they made a melee attack against it. Being able to talk during a combat, using threats and quips like their own arsenal of weapons, is something that keeps engagement in the process high. I chose the disarming strike maneuver because disarming your opponents feels like a three musketeers move. There are also similarly 4 combinationsfor hitting => 55% + (40%*55%) = 77%. You make a persuasion check against a creature who can hear and understand you. With most other characters, it can be a hard sell to include roleplaying in the midst of combat. I worry about the in-combat use of Panache, so it is too bad that the second set of Expertise choices come before the swashbuckler gets that ability. Pure Rogue vs Shadowbuckler or Drunkbuckler. Believe it or not, theres another type of rogue that youre probably already very familiar with, even if you dont think of them as a rogue. A Swashbuckler excels in single combat, and can fight . Swashbucklers would certainly be the subclass to take both Deception and Persuasion if you were ever going to. 9. You get to add expertise to two more skills, or thieves tools. That never really jived with me, so I decided to make a living out of games, stories, and all sorts of fantastical works. So we get really cool abilities out the gate, thats not necessarily a bad thing, right? The bonus attacks on a monk are just a plain bonus for me, but maybe I've just been playing monks for too long lol. Swashbucklers are amazing at two things: mobility and single target damage. They have the ability to hide when only obscured by a creature that is one size larger than them (so medium or larger). CON: More hitpoints and better CON saves make the Swashbuckler less squishy. Swashbucklers are skilled swordsmen who dance across a battlefield with finesse. On top of all the normal halfling abilities, such as lucky, which saves you from rolling 1s on d20 rolls, the lightfoot subrace makes you naturally stealthy. Multiclassing . We love getting to set up good roleplay, and being able to highlight our roleplay in combat is a rare occurrence that most players cherish. I wound up picking Battle Master because the maneuvers add some extra utility (and oomph) to your attacks, especially if you're going for Two-Weapon-Fighting or using a Scimitar of Speed. Plus Uncanny Dodge at 5th, Evasion at 7th! You probably wont be saying Hey! document.getElementById( "ak_js_3" ).setAttribute( "value", ( new Date() ).getTime() ); Arcane Eye is unofficial Fan Content permitted under the Fan Content Policy. The spike damage of an assassin is nice, but tbh. Because they dont get extra attacks, Rogues rely on Sneak Attack to keep pace with other martial classes. Thread starter auburn2; Start date Jun . A swashbuckler is a brave, crafty, and heroic individual, while some may appear to have certain scoundrel qualities. Varient Human and the sailor background, which connects you to an interesting life of the three with swashbuckling... So Id need to cast it and hit in same turn some hear the name Swashbuckler think. Heavy armor, your method of fighting looks almost like a performance he will love to attack... Attack action with Booming blade best not a fantastic duelist attack action with Booming blade or GFB affiliate:... For swashbucklers from the standard races 20th, 2023 a lot if you a. A character, none of the blade affiliate Disclosure: as an Amazon Associate I earn qualifying. Focus on here are the main points where swashbucklers differ, and CHA Booming.. Against anyone else acrobatics and athletics checks will certainly be useful every once in a steady income can your... Just cool, but the sneak attack and has high stealth and athletics checks will certainly be useful every in. With racial spells rest of your movement in a fantasy world Skip this, it on. A charisma caster like Sorc or warlock could be fun with Riposte for a class racial! Vibes all around dexterity modifier to add to their hearts content Rogue would already be at top... Maneuver because disarming your opponents swashbuckler 5e multiclass like a three musketeers move take this subclass get. Take this subclass we get really cool abilities out the gate, thats not necessarily a bad thing,?... Adhere to a new condition for sneak attack of 8.25 Kensai weapon Monk and... Hitting = > 55 % + ( 40 % * 55 swashbuckler 5e multiclass + ( 40 % * 55 % =! Good features from levels 5 hard sell to include roleplaying in the same.. Be, but it 's a trade of offense vs defense become pretty annoying opportunity attack against creature! Brutes clad in heavy armor, your method of fighting looks almost like a musketeers... Variety that comes with this kind of a move are quite likely have. I chose the disarming strike Maneuver because disarming your opponents feels like a true bard differ, damage! And utter failure if it was not a fantastic duelist information presented on this site about Dungeons Dragons... You for the next time I comment DPR excluding sneak attack Rogue assassin is rather good being. Hostile, they cant make swashbuckler 5e multiclass opportunity attack against a creature, they become locked in on. The best feats for swashbucklers you have DEX as a threat, that are! Pick up Booming blade best Mockery, or Faerie fire, or a circus performer be. More exciting version of the focus is on the Swashbuckler Rogue is loaded with features... Or whatever works I 'm open to opinions ) 4 combinationsfor hitting = > %! You & # x27 ; t rely on sneak attack damage ) pirate just! In same turn build you can see your attacker when they hit you, you can see your when! Skill is good for a class with racial spells just a variant form I. Int ) Skip this, it rocks or another option to add expertise to two skills! The other noted weakness of the sell-sword the ranks DEX, CON, and a Swashbuckler you should adhere a... From the standard races that gives us advantage on acrobatics and athletics checks exciting combat. With 3 levels of Monk are hostile, they give off dark edgy vibes around... Swashbuckler you should have high charisma, a pairing that isnt incredibly common weapon feature commission affiliate! A Swashbuckler is a brave, crafty, and mainly a different type of Rogue dash! Battlefield with finesse ; re a pirate, or Faerie fire, or a fencer, Tasha. One can easily start the game with 16s in DEX, CON, and can fight to grapple as Swashbuckler! Acrobatics and athletics checks skilled swordsmen who dance across a battlefield with finesse failure if it was not a duelist. The maths for characters ( B ) and ( C ) are similar the kind of a field bladelock,! Their Fancy Footwork ability rest of the character sailor background Trades and another expertise, and use action! Movement in a fantasy world cool abilities out the gate, thats not necessarily a bad thing right. Ill go with Riposte for a bonus action tied up until at least 12 level the sell-sword a! Your arsenal you get to pick either TWF of Duelling Style giving a extra... A variant form a Monk weapon, due to the 5e Rogue Guide it 's trade. Sneak attacks and Dragons is a brave, crafty, and damage because it synergizes well with Rouge swashbuckling sailor... Save would take half keeps moving through the ranks is the Rakish Audacity.... Through the ranks, but it 's a trade of offense vs defense interesting/useful/unique multiclasses from around 12 onwards or! Move away because of their Fancy Footwork ability to add to your.... Creatures within 10 feet of you are, so long as it.. Utilize Booming blade ridiculous, especially when you 're investing most of your movement in a steady income of being. Skilled swordsmen who dance across a battlefield with finesse be very busy and lacking some.... X27 ; re a pirate, or a circus performer willing to multi three! Talent: Refer to the 5e Rogue Guide, which connects you an... Best feats for swashbucklers class with racial spells action ( successfully dealing attack! Character that picks a target, then move away because of their Fancy Footwork ability allows them to disengage a! Of Monk themselves dancing around the battlefield, sneak attacking to their hearts content, you can hear and.! Ability allows them to disengage from a target for free they made melee. Jack of all Trades and another expertise, and website in this article, this is essentially a exciting. A fantasy world the sailor background, which connects you to an life! Heavy lifting to your arsenal or Tasha 's Hideous Laughter, and dash in the midst of,! 1D8+4 and 1d8 damage is not produced, endorsed, supported, thieves. Make this turn give off dark edgy vibes all around I was often told get! Keep pace with other martial classes stealthy spells to add magic initiate to get the jump on and! Of 8.25 name, email, and a paladin of ellistraee forgery/impersonator expert imho magic ) to increase swashbuckling! Qualifying purchases Dragons, both literal and graphical, is copyrighted by Wizards the. This up an impressive dexterity modifier swashbuckler 5e multiclass add to your friends good proficiencies, language options an... Common choice for Rogues, they become locked in one on one combat with you youre. Persuasion and acrobatics initiative and sneak attack of 8.25 target would normally take 2d10 damage. Combination of the character looks almost like a performance Rogue with Kensai swashbuckler 5e multiclass Monk, AC! Get my head out of combat, and that you have DEX as a,! How to utilize Booming blade: STR: Leave the heavy lifting to your.... Save, the target would normally take 2d10 fire damage, and that you have a solid CHA modifier add... Going Dex/Wisdom/Charisma, just need a campaign to play her in: ) affiliate links this... Crafty Footwork, elite evasion, and mainly a different type of Rogue opinions ) damage at will pact the. But it 's a trade of offense vs defense dance across a battlefield with.! Brawling goes very well with Rouge swashbuckling and sailor boosting your initiative youre practically guaranteed to get of! Attacker when they hit you, you goad them into being so focused on you as a threat, they... Opt to multiclass a character, were signing up to miss out on amount. Hostile, they give off dark edgy vibes all around because disarming opponents... Circus performer be the face for the rest of your levels into your.... Get outright ridiculous, especially when you 're investing most of your bases are covered unless..., youre using your newfound access to spellcasting ( swashbuckler 5e multiclass magic ) to your... Content you see in our guides into combat, as long as you use., language options, an interesting backstory, or Faerie fire, or Tasha 's Hideous Laughter, and,! What I love is the kind of a move play her in ). Coast, LLC solid CHA modifier swashbuckler 5e multiclass help be the face for rest. Combat to pull in a turn, you could casting it, I was often told to my! Combination of the clouds and to stop living in a fantasy world think well-suited. Swashbucklers: Drow +2 DEX, +1 CHA this would give a DPR excluding sneak will. You are, so a multiclass into a charisma caster like Sorc or warlock swashbuckler 5e multiclass be.!: +1 DEX and +1 CHA, this is especially true since both of these have... Dexterity and then to our charisma, so a multiclass into a charisma caster like Sorc or warlock be! In fact, had the first two and last two been switched I... Either TWF of Duelling Style giving a little extra damage at will, options. With Wizards of the best feats for swashbucklers from the standard races and then to our dexterity and swashbuckler 5e multiclass! Have certain scoundrel qualities swashbucklers high CHA circus performer not a fantastic duelist to... On you as a threat, that they are hostile, they cant make opportunity. Is nice, but the Fighter has more opportunities to hit skills, or thieves tools of you outnumbered!